Ranked run
Monster Ranger
Run 47htd59j0rd82aw · Jul 26, 2026, 9:43 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this and gain +3 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Frizzly · Humbolt · Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt, Pylong, Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Humbolt, Pylong, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
- Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
- Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
- Frizzly + Humbolt368 rounds together · 45% round win association368 observed win/loss round results
- Frizzly + Pylong287 rounds together · 41% round win association287 observed win/loss round results
- Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
- Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
- Frizzly + Galvanine73 rounds together · 36% round win association73 observed win/loss round results
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Humbolt: 40 · Pylong: 1 · Galvanine: 20 · Ironcore: 30
- ShockFrizzly: 24 · Humbolt: 1 · Pylong: 15 · Galvanine: 12
Round inventory
Trinkets
9 trinkets · 7 types

Market License
Increase shop rank by 1.

Power Bell
Monsters in your shop have +25 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Barbell
+5000 HP

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Mysterious Charm
+25% HP

Link Cable
All of your team's monsters are now considered adjacent to each other.
