Ranked run
Treasure Hunter
Run sgtsjsbdo7bga8g · Sep 4, 2026, 12:12 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 10
Round result: loss

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Steamscuttle · Swoonet · Orcana · Snapscald
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Steamscuttle, Orcana, Steamscuttle, Snapscald.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Swoonet, Orcana, Steamscuttle, Snapscald.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Swoonet, Steamscuttle, Orcana, Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Steamscuttle: 5 · Steamscuttle: 10 · Snapscald: 20
- DamageSwoonet: 30
- HealSteamscuttle: 30 · Swoonet: 30 · Steamscuttle: 30 · Orcana: 200 · Steamscuttle: 60 · Snapscald: 100
Round inventory
Trinkets
13 trinkets · 10 types

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Junk
Does nothing.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Gold Bar
Increase Income by $10.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
