Ranked run

Treasure Hunter

Run sgtsjsbdo7bga8g · Sep 4, 2026, 12:12 AM

Back to profile
Patch unknownUpdated Sep 4, 2026, 12:37 AM10 observed rounds
Outcomeunknown
Record64
MMR2172?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 4, 2026, 12:37 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Steamscuttle · Swoonet · Orcana · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Steamscuttle, Orcana, Steamscuttle, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Swoonet, Orcana, Steamscuttle, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Swoonet, Steamscuttle, Orcana, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Steamscuttle: 5 · Steamscuttle: 10 · Snapscald: 20
  • DamageSwoonet: 30
  • HealSteamscuttle: 30 · Swoonet: 30 · Steamscuttle: 30 · Orcana: 200 · Steamscuttle: 60 · Snapscald: 100

Round inventory

Trinkets

13 trinkets · 10 types

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Junk

Does nothing.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Gold Bar

Increase Income by $10.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.