Ranked run
Twins
Run fg5wlfkg00gznp3 · Sep 7, 2026, 2:55 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 15
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 140% of the Burn stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Snapscald · Furnadon · Ouroblaze
- Dragon × 2Onsetra · Ouroblaze
- Water × 2Snapscald · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Furnadon: 12 · Furnadon: 12
- DamageSwoonet: 30 · Onsetra: 200 · Ouroblaze: 400
- HealSnapscald: 50 · Swoonet: 30
Round inventory
Trinkets
88 trinkets · 31 types

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Junk × 3
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 4
On Victory Gain $8.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Nugget × 3
Increase Income by $3.

Power Pouch × 11
When you buy an item, give your monsters +2 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card × 2
You can use 1 additional Item each day.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Topaz Ring × 5
Monsters in your shop have +10% Shield.

Training Weights × 4
+100 HP

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Wood Sword × 3
Your monsters have +5 Damage.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Razor Beak
Your Flying monsters have +1 Multicast.

Barbell
+5000 HP

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm
+25% HP
