Ranked run
Painter
Run 8uelzftraxhke5p · Sep 15, 2026, 1:48 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 23
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 120% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+12 Damage and +12 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +36% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Mallogre
- Grass × 2Quillustrous · Ginsage
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 480 · Danuki: 40 · Mallogre: 120 · Quillustrous: 5,400 · Ginsage: 450
- ShieldMallogre: 100
Round inventory
Trinkets
57 trinkets · 26 types

Poison Bell
Toxic monsters in your shop have +6 Poison.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 2
Increase Income by $3.

Boxing Glove × 5
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword × 4
Your monsters have +5 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Pouch × 5
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Training Weights × 3
+100 HP

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Barbell × 2
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell
Monsters in your shop have +300 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rainbow Pearl
All monsters in your shop are SHINY.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
