Ranked run
Chemist
Run soenyqlxt9ovp6u · Aug 30, 2026, 8:19 AM

Trainer effect
Chemist
Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.
Selected team
Round 12
Round result: loss

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Ratacomb · Shikitsune · Rattleghast
- Toxic × 3Cinnabark · Miasmaw · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRatacomb: 40 · Shikitsune: 50 · Celestia: 130
- PoisonCinnabark: 15 · Miasmaw: 10 · Rattleghast: 1
Round inventory
Trinkets
20 trinkets · 16 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Bell
Fire monsters in your shop have +5 Burn.

Gold Trophy
On Victory Gain $8.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Bargain Bin
The first Common monster you buy each day is free.

Power Crown
Your top middle monster has +20 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 2
+100 HP

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold-o-matic
Increase Income by $30.

Greedy Gloves
You can take all of the choices from your next Trinket gift.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.
