Ranked run

Scavenger

Run ox61pdufsyldd7o · Sep 15, 2026, 4:32 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 5:04 AM1 observed rounds
Outcomeunknown
Record10
MMR1001?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 23

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 5:04 AM5 board slots458 trinkets
5 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Celestia

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Shrinell: 3,840 · Celestia: 3,120 · Celestia: 130

Round inventory

Trinkets

458 trinkets · 41 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Junk

Does nothing.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Power Pouch × 31

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 32

On Victory Gain $8.

Gold Bracelet × 28

At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 30

Your monsters have +5 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Topaz Ring × 31

Monsters in your shop have +10% Shield.

Quick Flag × 24

Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights × 32

+100 HP

Quick Bell × 33

Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 37

On Victory Your team gains +5 Damage permanently.

Tempo Charm × 27

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 27

Monsters in your shop have +10% Heal.

Master Crown × 7

Your top middle monster has +80% stats (except Cooldown and Multicast).

Gold Nugget × 27

Increase Income by $3.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 7

When your monsters gain stats, they gain +80% more (except Multicast).

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rainbow Pearl

All monsters in your shop are SHINY.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Fancy Sword × 11

Your monsters have +3% Damage for each Trinket you have.

Metronome × 8

When your monsters cast, they gain +10 Damage for this battle.

Barbell × 5

+5000 HP

Giant Club × 4

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Holy Grail × 8

On Victory Gain $100.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Rocket Boots

Monsters in your shop gain Flying typing.

Mega Upgrade Disc × 6

When a monster reaches level 3, level it up again and destroy this.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Terrarium × 4

Your Bug monsters have +20% Damage.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.