Ranked run
Scavenger
Run ox61pdufsyldd7o · Sep 15, 2026, 4:32 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 23
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Celestia
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 3,000 · Shrinell: 3,840 · Celestia: 3,120 · Celestia: 130
Round inventory
Trinkets
458 trinkets · 41 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Junk
Does nothing.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Power Pouch × 31
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 32
On Victory Gain $8.

Gold Bracelet × 28
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 30
Your monsters have +5 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Topaz Ring × 31
Monsters in your shop have +10% Shield.

Quick Flag × 24
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights × 32
+100 HP

Quick Bell × 33
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 37
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 27
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 27
Monsters in your shop have +10% Heal.

Master Crown × 7
Your top middle monster has +80% stats (except Cooldown and Multicast).

Gold Nugget × 27
Increase Income by $3.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 7
When your monsters gain stats, they gain +80% more (except Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rainbow Pearl
All monsters in your shop are SHINY.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Mighty Bell × 4
Monsters in your shop have +300 Damage.

Fancy Sword × 11
Your monsters have +3% Damage for each Trinket you have.

Metronome × 8
When your monsters cast, they gain +10 Damage for this battle.

Barbell × 5
+5000 HP

Giant Club × 4
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Holy Grail × 8
On Victory Gain $100.

Mysterious Mask × 6
Choose a trainer and gain their ability.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Rocket Boots
Monsters in your shop gain Flying typing.

Mega Upgrade Disc × 6
When a monster reaches level 3, level it up again and destroy this.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Terrarium × 4
Your Bug monsters have +20% Damage.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.
