Ranked run

Lucky Girl

Run 17lo307ypjwcktt · Jul 25, 2026, 8:36 PM

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Patch unknownUpdated Jul 26, 2026, 1:16 PM2 observed rounds
Outcomeunknown
Record11
MMR1776?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 1:16 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above and give it +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown4.5s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage1,350
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Stingarde
  • Dragon × 2Celestia · Onsetra
  • Grass × 2Dryadell · Gaiadrasil

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Gaiadrasil.
  • Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Stingarde.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dryadell + Gaiadrasil522 rounds together · 65% round win association522 observed win/loss round results
  • Cicadence + Onsetra413 rounds together · 48% round win association413 observed win/loss round results
  • Gaiadrasil + Onsetra396 rounds together · 68% round win association396 observed win/loss round results
  • Cicadence + Stingarde382 rounds together · 53% round win association382 observed win/loss round results
  • Dryadell + Onsetra375 rounds together · 67% round win association375 observed win/loss round results
  • Celestia + Dryadell126 rounds together · 75% round win association126 observed win/loss round results
  • Onsetra + Stingarde121 rounds together · 55% round win association121 observed win/loss round results
  • Celestia + Onsetra108 rounds together · 63% round win association108 observed win/loss round results
  • Cicadence + Dryadell63 rounds together · 41% round win association63 observed win/loss round results
  • Celestia + Cicadence62 rounds together · 48% round win association62 observed win/loss round results
  • Celestia + Gaiadrasil51 rounds together · 71% round win association51 observed win/loss round results
  • Cicadence + Gaiadrasil21 rounds together · 48% round win association21 observed win/loss round results
  • Gaiadrasil + Stingarde20 rounds together · 35% round win association20 observed win/loss round results
  • Dryadell + Stingarde13 rounds together · 62% round win association13 observed win/loss round results
  • Celestia + Stingarde5 rounds together · 60% round win association5 observed win/loss round results

Team toolkit

  • DamageCelestia: 130 · Dryadell: 70 · Cicadence: 100 · Onsetra: 200 · Stingarde: 1,350

Round inventory

Trinkets

13 trinkets · 13 types

Gold Nugget

At the start of each day, gain $3.

Bug Net

Bug monsters in the shop cost 3 less.

Power Band

Give the first monster you buy each day +20 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Power Crown

Your top middle monster has +20 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP

Fancy Sword

Your monsters have +3% for each trinket you have.