Ranked run

Scavenger

Run ey6qmr9kzz5zsmg · Sep 16, 2026, 1:32 AM

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Patch unknownUpdated Sep 16, 2026, 4:47 AM1 observed rounds
Outcomeunknown
Record10
MMR1154?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:47 AM6 board slots82 trinkets
6 of 6board slots filled
Slot 1Level 1

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
Ability / passive

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage240
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

The ally behind applies its Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Gachapod · Shrinell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 100 · Gachapod: 240 · Onsetra: 200 · Shrinell: 480 · Ratacomb: 60
  • HealSukoi: 80

Round inventory

Trinkets

82 trinkets · 39 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 5

On Victory Gain $8.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Power Crown × 4

Your top middle monster has +20 Damage.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold Nugget × 3

Increase Income by $3.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fancy Sword × 5

Your monsters have +3% Damage for each Trinket you have.

Market License × 3

Increase shop rank by 1.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Wood Sword

Your monsters have +5 Damage.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Orb

Your Fire monsters have +3 Burn.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sapphire Amulet × 2

You receive 25% more Heal.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Bell

Monsters in your shop have +25 Damage.

Metronome × 5

When your monsters cast, they gain +10 Damage for this battle.

Razor Beak

Your Flying monsters have +1 Multicast.

Winged Crown

Your top middle monster has +1 Multicast.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Topaz Amulet

You receive 25% more Shield.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell × 4

+5000 HP

Training Weights

+100 HP

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mighty Bell

Monsters in your shop have +300 Damage.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).