Ranked run

Monster Ranger

Run vxdnw8hnhyxuyn3 · Jul 26, 2026, 1:43 PM

Back to profile
Patch unknownUpdated Jul 26, 2026, 2:05 PM11 observed rounds
Outcomeunknown
Record65
MMR1794?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:05 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Pyronade · Coalem · Sunsage
  • Rock × 2Coalem · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Pyronade, Coalem, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Coalem566 rounds together · 43% round win association566 observed win/loss round results
  • Cherubble + Pyronade549 rounds together · 48% round win association549 observed win/loss round results
  • Cherubble + Magmalith484 rounds together · 43% round win association484 observed win/loss round results
  • Coalem + Magmalith452 rounds together · 38% round win association452 observed win/loss round results
  • Pyronade + Magmalith392 rounds together · 48% round win association392 observed win/loss round results
  • Pyronade + Sunsage364 rounds together · 63% round win association364 observed win/loss round results
  • Coalem + Pyronade192 rounds together · 37% round win association192 observed win/loss round results
  • Magmalith + Sunsage62 rounds together · 32% round win association62 observed win/loss round results
  • Cherubble + Sunsage41 rounds together · 59% round win association41 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Pyronade: 36 · Coalem: 40 · Sunsage: 15 · Pyronade: 54
  • DamageSunsage: 15
  • ShieldCoalem: 900 · Cherubble: 100

Round inventory

Trinkets

6 trinkets · 5 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band

Give the first monster you buy each day +20 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.