Ranked run
Swim Coach
Run 78jxbowkqmitp9f · Aug 7, 2026, 3:23 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Plunderbird · Aster
- Dragon × 2Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15
- DamageBoomagon: 40 · Galvanine: 30 · Sunsage: 15 · Shelldra: 15 · Plunderbird: 1
- HealShelldra: 15 · Plunderbird: 55 · Aster: 40
- ShockGalvanine: 18
Round inventory
Trinkets
20 trinkets · 16 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Power Crown
Your top middle monster has +20 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bar
Increase Income by $10.

Membership Card
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask
Choose a trainer and gain their ability.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.
