Ranked run
Lucky Girl
Run 5u0o1zy5lt6if4b · Sep 16, 2026, 2:12 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 15
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to 2.4x the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Nekoffin · Petrirex
- Toxic × 3Vipair · Miasmaw · Drumire
- Curio × 2Nekoffin · Vipair
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Vipair, Miasmaw.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Nekoffin: 750 · Petrirex: 150
- PoisonVipair: 15 · Miasmaw: 10 · Drumire: 40
Round inventory
Trinkets
102 trinkets · 25 types

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 7
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 8
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 9
Monsters in your shop have +10% Shield.

Training Weights × 9
+100 HP

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Wood Sword × 7
Your monsters have +5 Damage.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 7
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 8
On Victory Gain $8.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Gold-o-matic
Increase Income by $30.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Locked Box × 6
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Nugget × 2
Increase Income by $3.

Mighty Bell
Monsters in your shop have +300 Damage.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Topaz Amulet
You receive 25% more Shield.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
