Ranked run
Burglar
Run wjbmp2mm6acpfoc · Sep 16, 2026, 5:52 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 12
Round result: win

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Bonshell · Opalion · Cairnage · Talonite
- Flying × 2Swoonet · Talonite
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell, Cairnage, Talonite.
- Talonite references Rock+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Bonshell, Opalion, Cairnage.
- Talonite references Flying+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Swoonet: 30 · Talonite: 60
- HealSwoonet: 30
- ShieldBonshell: 100 · Opalion: 84 · Cairnage: 500
Round inventory
Trinkets
15 trinkets · 14 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Training Weights × 2
+100 HP

Power Pouch
When you buy an item, give your monsters +2 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Band
Give the first monster you buy each day +20 Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Dryad's Charm
+30% HP

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb
Your monsters have +15% Cooldown Speed.
