Ranked run
Monster Ranger
Run ncels57czcfv35h · Aug 14, 2026, 1:37 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Sirenade · Torrantler
- Dragon × 2Draconarch · Dracana
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Emperooze: 60 · Dracana: 15
- HealEmperooze: 90 · Sirenade: 200 · Torrantler: 200
- ShieldCherubble: 100
Round inventory
Trinkets
12 trinkets · 11 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Gold Trophy
On Victory Gain $8.

Market License × 2
Increase shop rank by 1.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
