Ranked run
Burglar
Run p5lajzrl4rf2hkw · Sep 15, 2026, 9:54 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 16
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +210 Damage permanently.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Shikitsune · Ratacomb · Petrirex · Cawnushi · Nekoffin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageShikitsune: 100 · Ratacomb: 60 · Petrirex: 150 · Cawnushi: 150 · Nekoffin: 750
- HealSnapscald: 150
Round inventory
Trinkets
44 trinkets · 29 types

Gold Trophy × 2
On Victory Gain $8.

Market License
Increase shop rank by 1.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Training Weights × 3
+100 HP

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 3
Your monsters have +5 Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Barbell × 2
+5000 HP

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Gold Nugget
Increase Income by $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
