Ranked run
Burglar
Run v1zobd31crbxys8 · Sep 16, 2026, 7:31 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 16
Round result: win

Sukoi
Tier 2 · Cost 20
Level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Celestia · Boomagon · Tsunamere
- Curio × 2Rubbin · Gachapod
- Water × 2Sukoi · Tsunamere
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 240 · Celestia: 130 · Boomagon: 40 · Gachapod: 2,880
- HealSukoi: 80 · Tsunamere: 400
Round inventory
Trinkets
482 trinkets · 56 types

Junk × 4
Does nothing.

Sapphire Ring × 15
Monsters in your shop have +10% Heal.

Gold Nugget × 26
Increase Income by $3.

Boxing Glove × 17
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 20
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Membership Card × 16
You can use 1 additional Item each day.

Market License × 16
Increase shop rank by 1.

Topaz Ring × 22
Monsters in your shop have +10% Shield.

Power Pouch × 15
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Crown × 15
Your top middle monster has +20 Damage.

Wood Sword × 17
Your monsters have +5 Damage.

Power Bell × 5
Monsters in your shop have +25 Damage.

Gold Trophy × 9
On Victory Gain $8.

Quick Bell × 16
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 18
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 12
+100 HP

Gold Bracelet × 19
At the start of each day, give a random monster +8 Sell Value.

Locked Box × 12
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fire Bell × 15
Fire monsters in your shop have +5 Burn.

Poison Bell × 20
Toxic monsters in your shop have +6 Poison.

Fire Orb × 10
Your Fire monsters have +3 Burn.

Sea Crest × 12
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Orb × 8
Your Toxic monsters have +3 Poison.

Small Club × 14
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Earth Crest × 13
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band × 16
Give the first monster you buy each day +20 Damage.

Rally Flag × 16
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Excalibur × 3
Your monsters have +350 Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 7
Your monsters in the rightmost column have +20% Cooldown Speed.

Scrap Sword × 4
Your monsters have +2 Damage for each Common Trinket you have.

Silver Watch × 5
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium × 7
Your Bug monsters have +20% Damage.

Ancient Plume × 6
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet × 4
You receive 25% more Shield.

Sapphire Amulet × 6
You receive 25% more Heal.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Rainbow Pearl
All monsters in your shop are SHINY.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 2
+5000 HP

Holy Grail × 4
On Victory Gain $100.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rocket Boots
Monsters in your shop gain Flying typing.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Mighty Bell × 2
Monsters in your shop have +300 Damage.
