Ranked run
Swim Coach
Run 7stlm2apis233cg · Jul 28, 2026, 10:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dirgefin · Aster · Torrantler · Plunderbird
- Electric × 2Frizzly · Galvanine
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Aster, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Frizzly: 1 · Plunderbird: 1 · Galvanine: 10
- HealDirgefin: 100 · Aster: 40 · Torrantler: 200 · Plunderbird: 55
- ShockFrizzly: 24 · Galvanine: 6
Round inventory
Trinkets
11 trinkets · 8 types

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bar
Increase Income by $10.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Power Crown × 2
Your top middle monster has +20 Damage.

Sapphire Amulet × 2
You receive 25% more Heal.
