Ranked run

Swim Coach

Run rp43b2wfpunb2qe · Aug 23, 2026, 2:38 AM

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Patch unknownUpdated Aug 23, 2026, 3:29 AM12 observed rounds
Outcomeunknown
Record66
MMR1129?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 23, 2026, 3:29 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Dirgefin · Aster · Shelldra · Sirenade · Plunderbird
  • Flying × 2Plunderbird · Zephyrex

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Dirgefin, Shelldra, Sirenade, Plunderbird.
  • Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Aster + Plunderbird77 rounds together · 69% round win association77 observed win/loss round results
  • Plunderbird + Zephyrex58 rounds together · 59% round win association58 observed win/loss round results
  • Aster + Shelldra50 rounds together · 76% round win association50 observed win/loss round results
  • Plunderbird + Shelldra49 rounds together · 67% round win association49 observed win/loss round results
  • Plunderbird + Sirenade43 rounds together · 70% round win association43 observed win/loss round results
  • Dirgefin + Plunderbird32 rounds together · 72% round win association32 observed win/loss round results
  • Aster + Sirenade31 rounds together · 81% round win association31 observed win/loss round results
  • Shelldra + Sirenade23 rounds together · 70% round win association23 observed win/loss round results
  • Sirenade + Zephyrex23 rounds together · 65% round win association23 observed win/loss round results
  • Aster + Zephyrex22 rounds together · 77% round win association22 observed win/loss round results
  • Dirgefin + Shelldra18 rounds together · 56% round win association18 observed win/loss round results
  • Dirgefin + Zephyrex15 rounds together · 67% round win association15 observed win/loss round results
  • Shelldra + Zephyrex9 rounds together · 67% round win association9 observed win/loss round results
  • Aster + Dirgefin3 rounds together · 33% round win association3 observed win/loss round results
  • Dirgefin + Sirenade3 rounds together · 33% round win association3 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Shelldra: 15 · Plunderbird: 1 · Zephyrex: 100
  • HealDirgefin: 100 · Aster: 40 · Shelldra: 15 · Sirenade: 200 · Plunderbird: 35

Round inventory

Trinkets

10 trinkets · 8 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Sapphire Amulet

You receive 25% more Heal.

Power Band

Give the first monster you buy each day +20 Damage.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.