Ranked run
Masked Man
Run 1nyjvfv5mar1pv8 · Sep 16, 2026, 5:50 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 13
Round result: win

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 5Beetdown · Bonshell · Quillustrous · Ginsage · Ninflora
- Fighting × 3Beetdown · Pompummel · Ninflora
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown, Bonshell, Quillustrous, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Beetdown, Bonshell, Quillustrous, Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105 · Pompummel: 300 · Quillustrous: 300 · Ginsage: 300 · Ninflora: 100
- ShieldBonshell: 200
Round inventory
Trinkets
23 trinkets · 18 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Topaz Amulet
You receive 25% more Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Market License × 2
Increase shop rank by 1.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Bell
Fire monsters in your shop have +5 Burn.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Gold-o-matic
Increase Income by $30.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
