Ranked run

Lucky Girl

Run z3xhddu8zfrkz7p · Aug 16, 2026, 3:05 PM

Back to profile
Patch unknownUpdated Aug 17, 2026, 4:31 AM2 observed rounds
Outcomeunknown
Record11
MMR1437?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 17, 2026, 4:31 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast2
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +92% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Bumblebolt · Formiqueen

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Bumblebolt, Formiqueen.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Cherubble + Formiqueen260 rounds together · 77% round win association260 observed win/loss round results
  • Bumblebolt + Formiqueen219 rounds together · 73% round win association219 observed win/loss round results
  • Cicadence + Formiqueen148 rounds together · 76% round win association148 observed win/loss round results
  • Bumblebolt + Cherubble126 rounds together · 70% round win association126 observed win/loss round results
  • Cherubble + Cicadence120 rounds together · 76% round win association120 observed win/loss round results
  • Bumblebolt + Ironcore98 rounds together · 66% round win association98 observed win/loss round results
  • Cherubble + Ironcore91 rounds together · 67% round win association91 observed win/loss round results
  • Bumblebolt + Cicadence71 rounds together · 77% round win association71 observed win/loss round results
  • Formiqueen + Ironcore68 rounds together · 75% round win association68 observed win/loss round results
  • Cicadence + Ironcore37 rounds together · 70% round win association37 observed win/loss round results
  • Cherubble + Dirgefin31 rounds together · 48% round win association31 observed win/loss round results
  • Dirgefin + Ironcore15 rounds together · 60% round win association15 observed win/loss round results
  • Bumblebolt + Dirgefin12 rounds together · 50% round win association12 observed win/loss round results
  • Cicadence + Dirgefin3 rounds together · 0% round win association3 observed win/loss round results
  • Dirgefin + Formiqueen1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Dirgefin: 50 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 180
  • HealDirgefin: 100
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

11 trinkets · 9 types

Hero's Sword

Your monsters have +12 Damage.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Terrarium

Your Bug monsters have +20% Damage.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.