Ranked run
Swim Coach
Run 06dkuzz4u6jjvu2 · Sep 13, 2026, 3:27 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Emperooze · Dirgefin
- Electric × 2Pylong · Electranade
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Emperooze: 30 · Pylong: 1 · Dirgefin: 50
- HealShelldra: 15 · Emperooze: 45 · Dirgefin: 100
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 84
Round inventory
Trinkets
7 trinkets · 6 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.
