Ranked run
Lucky Girl
Run am6z7fxfa9gfja3 · Aug 4, 2026, 11:22 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 15
Round result: loss

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above and give it +10 Damage permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Formiqueen · Cicadence · Velocect · Bumblebolt
Ability text matches
- Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Formiqueen, Velocect, Bumblebolt.
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFormiqueen: 120 · Cicadence: 100 · Velocect: 13 · Bumblebolt: 9 · Ironcore: 30
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
11 trinkets · 11 types

Hero's Sword
Your monsters have +12 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Power Crown
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Haste Orb
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
