Ranked run

Lucky Girl

Run 2dpbdrvr6xp93ae · Jul 26, 2026, 7:13 AM

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Patch unknownUpdated Jul 26, 2026, 1:05 PM2 observed rounds
Outcomeunknown
Record02
MMR1672?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 1:05 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +82% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Bumblebolt
  • Electric × 2Pylong · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,980 rounds together · 54% round win association2,980 observed win/loss round results
  • Formiqueen + Onsetra1,946 rounds together · 52% round win association1,946 observed win/loss round results
  • Bumblebolt + Formiqueen1,809 rounds together · 56% round win association1,809 observed win/loss round results
  • Cherubble + Onsetra1,141 rounds together · 50% round win association1,141 observed win/loss round results
  • Bumblebolt + Cherubble1,086 rounds together · 57% round win association1,086 observed win/loss round results
  • Ironcore + Pylong692 rounds together · 51% round win association692 observed win/loss round results
  • Bumblebolt + Ironcore652 rounds together · 53% round win association652 observed win/loss round results
  • Bumblebolt + Onsetra651 rounds together · 54% round win association651 observed win/loss round results
  • Onsetra + Pylong614 rounds together · 49% round win association614 observed win/loss round results
  • Bumblebolt + Pylong590 rounds together · 55% round win association590 observed win/loss round results
  • Formiqueen + Pylong587 rounds together · 50% round win association587 observed win/loss round results
  • Cherubble + Pylong567 rounds together · 47% round win association567 observed win/loss round results
  • Formiqueen + Ironcore486 rounds together · 49% round win association486 observed win/loss round results
  • Cherubble + Ironcore403 rounds together · 47% round win association403 observed win/loss round results
  • Ironcore + Onsetra302 rounds together · 50% round win association302 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Formiqueen: 120 · Pylong: 1 · Bumblebolt: 9 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

10 trinkets · 6 types

Gold Nugget × 2

At the start of each day, gain $3.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Terrarium × 3

Your Bug monsters have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.

Haste Crown

Your top middle monster has +30% Cooldown Speed.