Ranked run
Swim Coach
Run lldc6bi5v6y7m2x · Jun 14, 2026, 5:40 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: win

Gaiadrasil
Tier 5 · Cost 60
Exact level stats unavailable.
Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Gaiadrasil143 rounds together · 60% round win association143 observed win/loss round results
- Celestia + Cherubble136 rounds together · 54% round win association136 observed win/loss round results
- Celestia + Gaiadrasil51 rounds together · 71% round win association51 observed win/loss round results
- Cherubble + Emperooze8 rounds together · 38% round win association8 observed win/loss round results
Team toolkit
- DamageEmperooze: 30 · Emperooze: 30 · Emperooze: 30 · Celestia: 130
- HealEmperooze: 45 · Emperooze: 45 · Emperooze: 45
- ShieldCherubble: 100
Round inventory
Trinkets
17 trinkets · 13 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
shady contract × 2
Effect unavailable.

Gold Nugget × 2
At the start of each day, gain $3.

Gold Bar
At the start of each day, gain $10.

Training Weights
+100 HP

Membership Card
When you buy an item, +1 free rerolls.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet
You receive 25% more Heal.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP
