Ranked run
Monster Ranger
Run 2ka2ynmznj8fe6q · Jul 22, 2026, 11:29 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 18
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Frizzly · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Galvanine, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Frizzly: 1 · Draconarch: 100 · Galvanine: 30 · Ironcore: 30 · Frizzly: 1
- HealDirgefin: 100
- ShockFrizzly: 24 · Galvanine: 18 · Frizzly: 16
Round inventory
Trinkets
14 trinkets · 10 types

Market License
Increase shop rank by 1.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell
Monsters in your shop have +300 Damage.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
