Ranked run
Monster Ranger
Run 7awifeyi0sj11c6 · Sep 10, 2026, 10:21 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 2x their Shield.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+360 Damage and +360 Shield for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Bonshell · Opalion
- Grass × 2Ninflora · Bonshell
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Bonshell.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 100 · Boomagon: 40
- HealSukoi: 80
- ShieldCairnage: 1,000 · Bonshell: 360 · Opalion: 84
Round inventory
Trinkets
12 trinkets · 11 types

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Gold-o-matic
Increase Income by $30.

Winged Crown
Your top middle monster has +1 Multicast.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
