Ranked run
Youngster
Run zd57nn1imvmig1e · Aug 25, 2026, 11:27 PM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 13
Round result: loss

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 300 · Dracana: 10 · Beetdown: 105
- HealSukoi: 80
Round inventory
Trinkets
30 trinkets · 27 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy
On Victory Gain $8.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Junk
Does nothing.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Bell
Fire monsters in your shop have +5 Burn.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold-o-matic
Increase Income by $30.

Gold Nugget × 2
Increase Income by $3.

Poison Orb
Your Toxic monsters have +3 Poison.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Topaz Ring
Monsters in your shop have +10% Shield.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Excalibur
Your monsters have +350 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
