Ranked run
Chef
Run lpl7t1k33uj6pnr · Sep 15, 2026, 2:08 PM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 15
Round result: win

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 3x their Shield.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 140% of the Burn stacks on the enemy.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Steamscuttle · Emburn · Ouroblaze
- Ghost × 3Petrirex · Emburn · Shikitsune
- Rock × 2Petrirex · Cairnage
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Emburn, Ouroblaze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10 · Emburn: 18
- DamagePetrirex: 150 · Ouroblaze: 400 · Shikitsune: 150
- HealSteamscuttle: 60
- ShieldCairnage: 1,500
Round inventory
Trinkets
110 trinkets · 27 types

Junk × 3
Does nothing.

Wood Sword × 8
Your monsters have +5 Damage.

Gold Nugget × 7
Increase Income by $3.

Gold Trophy × 11
On Victory Gain $8.

Quick Flag × 9
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Training Weights × 6
+100 HP

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Gold Bracelet × 9
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 8
On Victory Your team gains +5 Damage permanently.

Power Pouch × 8
When you buy an item, give your monsters +2 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail
On Victory Gain $100.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
