Ranked run
Swim Coach
Run umq9wjkt1rzsmh1 · Aug 11, 2026, 4:23 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 17
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Emperooze · Wishwash · Torrantler
- Dragon × 2Boomagon · Draconarch
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze, Wishwash.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Boomagon: 40 · Draconarch: 100
- HealEmperooze: 45 · Wishwash: 300 · Torrantler: 200
- ShieldCherubble: 100
Round inventory
Trinkets
77 trinkets · 22 types

Gold Nugget
Increase Income by $3.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Market License × 5
Increase shop rank by 1.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Power Crown × 3
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Haste Orb × 8
Your monsters have +15% Cooldown Speed.

Fancy Sword × 7
Your monsters have +3% Damage for each Trinket you have.

Ancient Plume × 6
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet × 3
You receive 25% more Heal.

Warhorn × 8
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 5
You receive 25% more Shield.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell × 10
Monsters in your shop have +25 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium × 2
Your Bug monsters have +20% Damage.

Winged Crown
Your top middle monster has +1 Multicast.
