Ranked run
Mad Scientist
Run bhw0i42hoeibl1v · Sep 15, 2026, 5:33 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 23
Round result: loss

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Oniclaw
Tier 4 · Cost 50
Whenever your team inflicts Burn, gain +100% Damage this battle.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 210% of the Burn stacks on the enemy.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Oniclaw · Ouroblaze · Steamscuttle
- Dragon × 2Ouroblaze · Onsetra
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Oniclaw, Ouroblaze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnOniclaw: 5 · Steamscuttle: 15
- DamageNinflora: 150 · Oniclaw: 100 · Ouroblaze: 400 · Onsetra: 300 · Shrinell: 480
- HealSteamscuttle: 90
Round inventory
Trinkets
20 trinkets · 14 types

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Poison Orb
Your Toxic monsters have +3 Poison.

Sapphire Ring
Monsters in your shop have +10% Heal.

Haste Orb × 5
Your monsters have +15% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Training Weights
+100 HP

Barbell × 3
+5000 HP

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
