Ranked run
Painter
Run 7c8uor39ofhvkgr · Sep 15, 2026, 12:45 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 15
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +8 Burn permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Ratacomb · Petrirex · Emburn
- Fire × 2Steamscuttle · Emburn
- Water × 2Tsunamere · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Emburn.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10 · Emburn: 12
- DamageShikitsune: 150 · Ratacomb: 40 · Petrirex: 100
- HealTsunamere: 400 · Steamscuttle: 60
Round inventory
Trinkets
40 trinkets · 20 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Fire Orb
Your Fire monsters have +3 Burn.

Gold Trophy × 2
On Victory Gain $8.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Topaz Amulet × 2
You receive 25% more Shield.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Barbell
+5000 HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
