Ranked run

Swim Coach

Run n3o13rx2fc4qxa5 · Sep 14, 2026, 9:47 PM

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Patch unknownUpdated Sep 14, 2026, 10:23 PM6 observed rounds
Outcomeunknown
Record60
MMR1290?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 10:23 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage50
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield360
On Cast

-60 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Kappow · Sukoi · Lumijel · Swoonet · Dewlotl

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageKappow: 50 · Lumijel: 20 · Swoonet: 30 · Dewlotl: 30
  • HealSukoi: 80 · Lumijel: 30 · Swoonet: 30 · Dewlotl: 30
  • ShieldShellter: 360

Round inventory

Trinkets

13 trinkets · 11 types

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword

Your monsters have +5 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Junk

Does nothing.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Speed Whistle

The next monster you buy has +15% Cooldown Speed.