Ranked run

Black Belt

Run run_195503829_1790051162 · Sep 22, 2026, 4:43 AM

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Patch unknownUpdated Sep 22, 2026, 5:09 AM1 observed rounds
Outcomeloss
Record76
MMR??
TierUnknown

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 22, 2026, 5:09 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage126
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Opalion

Rock

Tier 4 · Cost 50

Cooldown8s
Multicast2
Shield84
On Cast

Trigger 2 random Rock allies. (Except other Opalion)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Beetdown · Bonshell · Ginsage
  • Rock × 3Cairnage · Bonshell · Opalion

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown, Bonshell.
  • Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Bonshell + Ginsage1,093 rounds together · 54% round win association1,093 observed win/loss round results
  • Bonshell + Opalion1,078 rounds together · 69% round win association1,078 observed win/loss round results
  • Cairnage + Opalion804 rounds together · 70% round win association804 observed win/loss round results
  • Bonshell + Saberhorn752 rounds together · 62% round win association752 observed win/loss round results
  • Bonshell + Cairnage653 rounds together · 71% round win association653 observed win/loss round results
  • Opalion + Saberhorn415 rounds together · 64% round win association415 observed win/loss round results
  • Ginsage + Saberhorn357 rounds together · 60% round win association357 observed win/loss round results
  • Cairnage + Saberhorn307 rounds together · 71% round win association307 observed win/loss round results
  • Ginsage + Opalion300 rounds together · 60% round win association300 observed win/loss round results
  • Cairnage + Ginsage195 rounds together · 65% round win association195 observed win/loss round results
  • Beetdown + Bonshell160 rounds together · 60% round win association160 observed win/loss round results
  • Beetdown + Ginsage5 rounds together · 60% round win association5 observed win/loss round results
  • Beetdown + Opalion4 rounds together · 50% round win association4 observed win/loss round results
  • Beetdown + Cairnage1 rounds together · 0% round win association1 observed win/loss round results
  • Beetdown + Saberhorn1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageBeetdown: 126 · Saberhorn: 100 · Ginsage: 300
  • ShieldCairnage: 500 · Bonshell: 200 · Opalion: 84

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.