Ranked run

Swim Coach

Run 8lamxgw523heemv · Sep 3, 2026, 4:30 PM

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Patch unknownUpdated Sep 3, 2026, 5:52 PM12 observed rounds
Outcomeunknown
Record66
MMR2355?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 3, 2026, 5:52 PM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Lumijel · Sukoi · Snapscald · Swoonet · Steamscuttle · Dewlotl
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Sukoi, Snapscald, Swoonet, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Steamscuttle: 10
  • DamageLumijel: 60 · Dewlotl: 30
  • HealLumijel: 90 · Sukoi: 80 · Snapscald: 50 · Steamscuttle: 60 · Dewlotl: 30

Round inventory

Trinkets

15 trinkets · 10 types

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 4

On Victory Gain $8.

Membership Card

You can use 1 additional Item each day.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.

Market License

Increase shop rank by 1.

Sapphire Amulet

You receive 25% more Heal.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.