Ranked run
Swim Coach
Run 8lamxgw523heemv · Sep 3, 2026, 4:30 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Lumijel · Sukoi · Snapscald · Swoonet · Steamscuttle · Dewlotl
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Sukoi, Snapscald, Swoonet, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 10
- DamageLumijel: 60 · Dewlotl: 30
- HealLumijel: 90 · Sukoi: 80 · Snapscald: 50 · Steamscuttle: 60 · Dewlotl: 30
Round inventory
Trinkets
15 trinkets · 10 types

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 4
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Market License
Increase shop rank by 1.

Sapphire Amulet
You receive 25% more Heal.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.
