Ranked run

Black Belt

Run txqon87ldgd9d0o · Sep 16, 2026, 2:28 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 4:59 AM2 observed rounds
Outcomeunknown
Record11
MMR1134?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:59 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 20

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Snapscald · Sukoi · Orcana · Kappow · Steamscuttle · Swoonet
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Sukoi, Orcana, Kappow, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 15
  • DamageSwoonet: 30
  • HealSnapscald: 150 · Sukoi: 80 · Orcana: 200 · Steamscuttle: 90 · Swoonet: 30

Round inventory

Trinkets

16 trinkets · 14 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 3

Does nothing.

Topaz Amulet

You receive 25% more Shield.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Haste Orb

Your monsters have +15% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.