Ranked run
Mad Scientist
Run gn2649ryk13wf03 · Jul 25, 2026, 10:19 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Saberhorn
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Saberhorn1,241 rounds together · 61% round win association1,241 observed win/loss round results
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
- Boomagon + Galvanine302 rounds together · 47% round win association302 observed win/loss round results
- Galvanine + Saberhorn279 rounds together · 48% round win association279 observed win/loss round results
- Ironcore + Saberhorn254 rounds together · 47% round win association254 observed win/loss round results
Team toolkit
- DamageIroncore: 30 · Ironcore: 30 · Ironcore: 30 · Boomagon: 40 · Galvanine: 10 · Saberhorn: 100
- ShockGalvanine: 6
Round inventory
Trinkets
8 trinkets · 8 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
At the start of each day, gain $3.

Bug Net
Bug monsters in the shop cost 3 less.

Poison Orb
Your Toxic monsters have +3 Poison.

Gold Bar
At the start of each day, gain $10.

Haste Orb
Your monsters have +15% Cooldown Speed.

Dryad's Charm
+30% HP

Link Cable
All of your team's monsters are now considered adjacent to each other.
