Ranked run
Swim Coach
Run 7powxembanlmll4 · Sep 1, 2026, 12:54 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+120 Damage and +120 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Draconarch · Boomagon · Saberhorn
- Water × 2Torrantler · Emperooze
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Boomagon: 40 · Emperooze: 72 · Saberhorn: 100
- HealTorrantler: 200 · Emperooze: 108
- ShieldCherubble: 100
Round inventory
Trinkets
12 trinkets · 8 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell × 3
Monsters in your shop have +25 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Echo Bell
When you buy a 0 cost item, use it an additional time.
