Ranked run

Monster Ranger

Run jzq2fay9hni13ky · Sep 16, 2026, 3:11 AM

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Patch unknownUpdated Sep 16, 2026, 4:26 AM2 observed rounds
Outcomeunknown
Record20
MMR1035?
Tierbronze

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 4:26 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+250 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage150
On Victory

This and your Grass allies gain +60% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge the ally behind by 1 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Sukoi · Snapscald · Swoonet
  • Fighting × 2Beetdown · Ninflora
  • Grass × 2Beetdown · Ninflora

Ability text matches

  • Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Sukoi + Swoonet571 rounds together · 73% round win association571 observed win/loss round results
  • Dracana + Sukoi506 rounds together · 79% round win association506 observed win/loss round results
  • Ninflora + Sukoi290 rounds together · 78% round win association290 observed win/loss round results
  • Snapscald + Swoonet249 rounds together · 68% round win association249 observed win/loss round results
  • Snapscald + Sukoi171 rounds together · 67% round win association171 observed win/loss round results
  • Beetdown + Swoonet141 rounds together · 60% round win association141 observed win/loss round results
  • Dracana + Ninflora94 rounds together · 76% round win association94 observed win/loss round results
  • Beetdown + Sukoi75 rounds together · 63% round win association75 observed win/loss round results
  • Dracana + Swoonet53 rounds together · 75% round win association53 observed win/loss round results
  • Dracana + Snapscald45 rounds together · 67% round win association45 observed win/loss round results
  • Ninflora + Swoonet25 rounds together · 44% round win association25 observed win/loss round results
  • Ninflora + Snapscald17 rounds together · 53% round win association17 observed win/loss round results
  • Beetdown + Dracana7 rounds together · 71% round win association7 observed win/loss round results
  • Beetdown + Ninflora2 rounds together · 100% round win association2 observed win/loss round results
  • Beetdown + Snapscald1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnSnapscald: 30
  • DamageBeetdown: 105 · Ninflora: 150 · Dracana: 5 · Swoonet: 30
  • HealSukoi: 80 · Snapscald: 150 · Swoonet: 30

Round inventory

Trinkets

11 trinkets · 11 types

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Membership Card

You can use 1 additional Item each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring

Monsters in your shop have +10% Shield.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.