Ranked run
Shopkeeper
Run tjwcpzshzouzzl2 · Sep 16, 2026, 1:52 AM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 15
Round result: win

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Dollhime
- Flying × 2Talonite · Swoonet
- Water × 2Orcana · Swoonet
Ability text matches
- Talonite references Flying+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Talonite: 30 · Swoonet: 30 · Saberhorn: 100
- HealOrcana: 200 · Swoonet: 30
Round inventory
Trinkets
48 trinkets · 23 types

Junk × 5
Does nothing.

Gold Trophy × 4
On Victory Gain $8.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Training Weights × 4
+100 HP

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Gold Nugget × 2
Increase Income by $3.

Topaz Ring
Monsters in your shop have +10% Shield.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.
