Ranked run
Chef
Run 62iyfcx74lbk8qk · Sep 16, 2026, 1:28 AM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 15
Round result: win

Geminiss
Tier 5 · Cost 50
Give adjacent allies +150% Shield for this battle.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.
No equipment observed on this monster.

Aegistruct
Tier 4 · Cost 45
Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +90 Shield permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Geminiss · Stalagrove · Aegistruct · Coalem
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 60
- DamageDraconarch: 100 · Draconarch: 100
- ShieldGeminiss: 100 · Stalagrove: 60 · Aegistruct: 150 · Coalem: 1,350
Round inventory
Trinkets
19 trinkets · 17 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Echo Bell
When you buy a 0 cost item, use it an additional time.
