Ranked run

Swim Coach

Run jo09m02vdbvyhnp · Jul 30, 2026, 7:20 AM

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Patch unknownUpdated Jul 30, 2026, 8:20 AM5 observed rounds
Outcomeunknown
Record41
MMR1346?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 30, 2026, 8:20 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Ally behind apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Draconarch
  • Water × 2Aster · Emperooze

Ability text matches

  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen3,374 rounds together · 53% round win association3,374 observed win/loss round results
  • Formiqueen + Onsetra2,201 rounds together · 51% round win association2,201 observed win/loss round results
  • Cherubble + Onsetra1,302 rounds together · 49% round win association1,302 observed win/loss round results
  • Cherubble + Draconarch642 rounds together · 45% round win association642 observed win/loss round results
  • Aster + Draconarch446 rounds together · 58% round win association446 observed win/loss round results
  • Draconarch + Formiqueen262 rounds together · 46% round win association262 observed win/loss round results
  • Aster + Cherubble221 rounds together · 51% round win association221 observed win/loss round results
  • Draconarch + Onsetra184 rounds together · 62% round win association184 observed win/loss round results
  • Aster + Formiqueen101 rounds together · 56% round win association101 observed win/loss round results
  • Aster + Onsetra29 rounds together · 48% round win association29 observed win/loss round results
  • Aster + Emperooze18 rounds together · 50% round win association18 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze12 rounds together · 42% round win association12 observed win/loss round results
  • Emperooze + Onsetra1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageOnsetra: 200 · Formiqueen: 180 · Emperooze: 30 · Draconarch: 100
  • HealAster: 40 · Emperooze: 45
  • ShieldCherubble: 100

Round inventory

Trinkets

11 trinkets · 9 types

Gold Trophy × 2

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License × 2

Increase shop rank by 1.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.

Fancy Sword

Your monsters have +3% Damage for each Trinket you own.

Blitz Bell

Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).