Ranked run

Masked Man

Run 559mmkn72ad83y3 · Jun 23, 2026, 12:51 AM

Back to profile
Patch unknownUpdated Jul 25, 2026, 9:35 AM3 observed rounds
Outcomeunknown
Record12
MMR2257?
Tierplatinum

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:35 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage48
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast2
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Pylong · Galvanine
  • Flying × 2Humbolt · Velocect
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Pylong + Velocect793 rounds together · 49% round win association793 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
  • Humbolt + Pylong551 rounds together · 50% round win association551 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Clawnetic + Humbolt268 rounds together · 48% round win association268 observed win/loss round results
  • Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Galvanine + Humbolt216 rounds together · 49% round win association216 observed win/loss round results
  • Clawnetic + Velocect183 rounds together · 43% round win association183 observed win/loss round results
  • Clawnetic + Galvanine165 rounds together · 48% round win association165 observed win/loss round results
  • Galvanine + Velocect120 rounds together · 36% round win association120 observed win/loss round results

Team toolkit

  • DamageHumbolt: 48 · Ironcore: 30 · Velocect: 13 · Pylong: 1 · Galvanine: 20 · Clawnetic: 60
  • ShockHumbolt: 4 · Pylong: 15 · Galvanine: 12

Round inventory

Trinkets

16 trinkets · 11 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Power Crown

Your top middle monster has +20 Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% for each trinket you have.