Ranked run
Lucky Girl
Run m91h3myild3ctkv · Sep 13, 2026, 9:27 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +24% Cooldown Speed permanently.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Rattleghast · Ratacomb
- Grass × 2Ninflora · Ginsage
- Water × 2Lumijel · Snapscald
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +24% Cooldown Speed permanently.Potential interaction with Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageNinflora: 50 · Lumijel: 20 · Ginsage: 450 · Ratacomb: 60
- HealLumijel: 30 · Snapscald: 50
- PoisonRattleghast: 1
Round inventory
Trinkets
23 trinkets · 20 types

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget
Increase Income by $3.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Topaz Ring
Monsters in your shop have +10% Shield.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Wood Sword
Your monsters have +5 Damage.

Gold Bar
Increase Income by $10.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Trophy
On Victory Gain $8.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Training Weights
+100 HP

Poison Orb
Your Toxic monsters have +3 Poison.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm
+25% HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.
