Ranked run
Swim Coach
Run hqmzrqraggm3poi · Aug 15, 2026, 10:18 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Emperooze · Aster
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Draconarch: 100 · Emperooze: 30 · Formiqueen: 120
- HealShelldra: 15 · Emperooze: 45 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 9 types

Gold Trophy × 2
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Market License × 4
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Dryad's Charm
+30% HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mysterious Charm
+25% HP

Sapphire Amulet
You receive 25% more Heal.
