Ranked run
Black Belt
Run 0a8ecx10mpyha5t · Sep 15, 2026, 4:37 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: loss

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Dracana · Boomagon · Onsetra
- Curio × 2Gachapod · Shrinell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Boomagon: 40 · Gachapod: 200 · Onsetra: 300 · Shrinell: 480 · Beetdown: 105
Round inventory
Trinkets
57 trinkets · 28 types

Junk × 5
Does nothing.

Gold Trophy × 7
On Victory Gain $8.

Sapphire Ring
Monsters in your shop have +10% Heal.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4
+100 HP

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 6
Monsters in your shop have +10% Shield.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2
Increase Income by $3.

Market License
Increase shop rank by 1.

Membership Card × 2
You can use 1 additional Item each day.

Fire Orb
Your Fire monsters have +3 Burn.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Wood Sword × 4
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Fire Bell
Fire monsters in your shop have +5 Burn.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Barbell
+5000 HP

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.
