Ranked run
Mad Scientist
Run atrexc0kg0g9dgk · Aug 25, 2026, 11:55 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 16
Round result: win

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Dirgefin · Reapra
- Water × 2Sirenade · Dirgefin
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGalvanine: 20 · Ironcore: 30 · Dirgefin: 50 · Reapra: 120 · Celestia: 260
- HealSirenade: 300 · Dirgefin: 100
- ShockGalvanine: 12
Round inventory
Trinkets
11 trinkets · 8 types

Training Weights
+100 HP

Gold-o-matic
Increase Income by $30.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Barbell
+5000 HP

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Mysterious Mask × 2
Choose a trainer and gain their ability.
