Ranked run
Mad Scientist
Run 4vnwdsykcjm63yu · Aug 30, 2026, 10:32 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 15
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Dirgefin · Sirenade
- Dragon × 2Shelldra · Saberhorn
- Ghost × 2Dirgefin · Reapra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Galvanine: 20 · Saberhorn: 100 · Dirgefin: 50 · Reapra: 120
- HealShelldra: 15 · Dirgefin: 100 · Sirenade: 300
- ShockGalvanine: 12
Round inventory
Trinkets
11 trinkets · 9 types

Hero's Sword
Your monsters have +12 Damage.

Training Weights
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Mysterious Mask × 3
Choose a trainer and gain their ability.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Sapphire Amulet
You receive 25% more Heal.

Mysterious Charm
+25% HP

Haste Orb
Your monsters have +15% Cooldown Speed.
