Ranked run

Swim Coach

Run d3pv6on1c9zqmga · Sep 14, 2026, 12:16 PM

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Patch unknownUpdated Sep 15, 2026, 5:49 AM7 observed rounds
Outcomeunknown
Record34
MMR1609?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 5:49 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +92% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast2
Damage1
Shock48
On Battle Start

Trigger this and gain +4 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Electric × 2Joltail · Frizzly

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Frizzly.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Formiqueen: 180 · Joltail: 3 · Velocect: 13 · Frizzly: 1
  • ShieldCherubble: 100
  • ShockJoltail: 12 · Frizzly: 48

Round inventory

Trinkets

14 trinkets · 11 types

Gold Nugget × 2

Increase Income by $3.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Metronome

When your monsters cast, they gain +10 Damage for this battle.