Ranked run
Swim Coach
Run ser0fkv4jths9l6 · Aug 10, 2026, 8:02 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +60 Damage and Shield.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Dryadell · Berroon · Craghorn
- Rock × 2Cherubble · Craghorn
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Dryadell: 70 · Berroon: 40 · Craghorn: 20 · Dracana: 10
- ShieldCherubble: 100 · Craghorn: 20
Round inventory
Trinkets
9 trinkets · 8 types

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Haste Orb
Your monsters have +15% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.
