Ranked run

Lucky Girl

Run hwd6q5shpysi7x8 · Aug 31, 2026, 1:55 AM

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Patch unknownUpdated Aug 31, 2026, 4:47 AM10 observed rounds
Outcomeunknown
Record46
MMR1785?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 4:47 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +40 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Draconarch · Boomagon · Saberhorn
  • Grass × 2Berroon · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Craghorn + Berroon3,319 rounds together · 59% round win association3,319 observed win/loss round results
  • Berroon + Boomagon2,204 rounds together · 54% round win association2,204 observed win/loss round results
  • Craghorn + Boomagon1,738 rounds together · 56% round win association1,738 observed win/loss round results
  • Berroon + Draconarch1,448 rounds together · 68% round win association1,448 observed win/loss round results
  • Boomagon + Saberhorn1,302 rounds together · 62% round win association1,302 observed win/loss round results
  • Boomagon + Draconarch1,181 rounds together · 62% round win association1,181 observed win/loss round results
  • Craghorn + Draconarch1,173 rounds together · 71% round win association1,173 observed win/loss round results
  • Berroon + Saberhorn499 rounds together · 63% round win association499 observed win/loss round results
  • Draconarch + Wishwash480 rounds together · 65% round win association480 observed win/loss round results
  • Craghorn + Saberhorn447 rounds together · 64% round win association447 observed win/loss round results
  • Draconarch + Saberhorn365 rounds together · 60% round win association365 observed win/loss round results
  • Boomagon + Wishwash322 rounds together · 55% round win association322 observed win/loss round results
  • Berroon + Wishwash313 rounds together · 65% round win association313 observed win/loss round results
  • Craghorn + Wishwash188 rounds together · 64% round win association188 observed win/loss round results
  • Saberhorn + Wishwash67 rounds together · 60% round win association67 observed win/loss round results

Team toolkit

  • DamageBerroon: 160 · Draconarch: 100 · Boomagon: 40 · Craghorn: 20 · Saberhorn: 100
  • HealWishwash: 300
  • ShieldCraghorn: 20

Round inventory

Trinkets

10 trinkets · 7 types

Membership Card × 3

You can use 1 additional Item each day.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown

Your top middle monster has +20 Damage.

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.