Ranked run

Musician

Run womji0hdhcdnkni · Jul 26, 2026, 10:04 AM

Back to profile
Patch unknownUpdated Jul 26, 2026, 2:15 PM2 observed rounds
Outcomeunknown
Record20
MMR1521?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:15 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Cicadence · Velocect · Formiqueen · Bumblebolt

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Formiqueen, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,492 rounds together · 58% round win association3,492 observed win/loss round results
  • Formiqueen + Velocect3,258 rounds together · 53% round win association3,258 observed win/loss round results
  • Cherubble + Formiqueen2,884 rounds together · 54% round win association2,884 observed win/loss round results
  • Cherubble + Velocect2,240 rounds together · 52% round win association2,240 observed win/loss round results
  • Bumblebolt + Formiqueen1,780 rounds together · 56% round win association1,780 observed win/loss round results
  • Cicadence + Velocect1,779 rounds together · 52% round win association1,779 observed win/loss round results
  • Cicadence + Formiqueen1,697 rounds together · 54% round win association1,697 observed win/loss round results
  • Cherubble + Cicadence1,120 rounds together · 54% round win association1,120 observed win/loss round results
  • Bumblebolt + Cherubble1,059 rounds together · 57% round win association1,059 observed win/loss round results
  • Bumblebolt + Cicadence721 rounds together · 56% round win association721 observed win/loss round results
  • Cherubble + Shelldra238 rounds together · 47% round win association238 observed win/loss round results
  • Shelldra + Velocect175 rounds together · 46% round win association175 observed win/loss round results
  • Formiqueen + Shelldra115 rounds together · 48% round win association115 observed win/loss round results
  • Bumblebolt + Shelldra70 rounds together · 47% round win association70 observed win/loss round results
  • Cicadence + Shelldra46 rounds together · 52% round win association46 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Cicadence: 100 · Velocect: 25 · Formiqueen: 120 · Bumblebolt: 9
  • HealShelldra: 15
  • ShieldCherubble: 100
  • ShockBumblebolt: 3

Round inventory

Trinkets

10 trinkets · 9 types

Gold Nugget × 2

At the start of each day, gain $3.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

At the start of each day, gain $30.

Wood Sword

Your monsters have +5 Damage.

Power Bell

Monsters in your shop have +25 Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.